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- University of East London
- 3D Game Art (with Foundation Year) BA (Hons)
Course options
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Qualification
Bachelor of Arts (with Honours) - BA (Hons)
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Location
Docklands Campus
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Study mode
Full time
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Start date
22-SEP-25
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Duration
4 Years
Course summary
OVERVIEW
Be it beautiful games such as Horizon Zero Dawn or hyper stylised games such as Hades, this is your opportunity to learn to create your own 3D art within a game development environment.
You'll get the most out of our course if you come with an interest in all kinds of games and art as you will explore, design, and create 3D art for multiple different purposes and areas.
This programme is created with industry focused direction and allows you to work towards a specialism within the 3D game art field. Our course will equip you, like many of our successful graduates, for a role in the expanding games' industry. We're justly proud of the originality and quality of our students' work. By the end of your course, you should be playing a game you developed yourself - and hopefully following in the footsteps of the many UEL graduates now making their mark in the games' industry.
You can also take this course with a foundation year (FY), which means it will take you four years to complete the course full-time.
WHAT YOU'LL LEARN
In your first term of the first year, you will explore the three core areas of games' development. This is to allow you to get an idea of each field and make an informed decision, of an area that interests you. Within the second term, the course branches off and will develop your fundamental 3D modelling and sculpting abilities, you will also learn and develop your understanding within texturing and material creation and its application within the 3D game art pipeline. Alongside this you will work within a simulated studio environment to help develop your soft skills such as working in a diverse team, project management methods and working towards a creative vision.
In your second year, you will explore specialised areas within the 3D game art discipline such as character creation and environment creation. Exploring these specialisms will give you an informed decision on what area you wish to pursue when progressing further within the course. In the second term, you will have another simulated studio environment experience, with an emphasis on completing and publishing a small-to-medium scale games' project as a multidisciplinary team but working within a specialised role. You will begin to develop your online presence and identity, learn how to market yourself for potential internship and employment opportunities as well starting to develop your portfolio into the area of 3D game art you wish to enter upon completion of the course.
In your final year, you'll complete a final project that will allow you to further explore and experiment within your chosen field. You will also explore technical 3D game art which includes using a scripting language to build tools that can assist the art development pipeline. Spanning both first and second terms, you will have your simulated studio environment experience, with an emphasis on completing and publishing a polished medium scale game project as a multidisciplinary team. In a separate module, you will develop items for your personal portfolio that will showcase your skills and experiences within your chosen specialism, tailored towards the area of 3D game art you wish to enter when you graduate.
Application deadline
29 January
Tuition fees
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拢 14,820per year
Tuition fees shown are for indicative purposes and may vary. Please check with the institution for most up to date details.
Entry requirements
University information
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University League Table
125th
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Campus address
University of East London, Docklands Campus, 4-6 University Way, Newham, E16 2RD, England
Subject rankings
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Subject ranking
72nd out of 84 5
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Entry standards
/ Max 239106 44%79th
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Graduate prospects
/ Max 10057.0 57%69th
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Student satisfaction
/ Max 43.41 85%6th
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